Settlements and Sites of the Four City-States #77
Mar 18th, 2023
Name: Angry Dwarf Blind at Caer Granite
Location: West slopes of Ma’amore Maug along Smuggler’s Pass (#5)
Population (approx.): 40 (garrison and blind) and 350 (settlement)
Brief: The NSS has kept a watchful eye on the comings and goings through Smuggler’s Pass for many years. The recent tension between Houses Macad and Claid caused the NSS to consider a more permanent presence in the region. A violent encounter between the local bandits, the Baron’s Bastards and Dwarves in service to Viscount Daron Ma’amore provided an opportunity. The Baron offered to establish a small cavalry garrison at Caer Granite, the Viscount’s keep, to protect transport of ore and metals from mines to points north and east. The “Angry Dwarf” Blind, nicknamed as such for the Viscount’s reaction to the incident, was formed within the garrison, to keep watch on the pass and the Bastards, particularly to determine their connections, if any, to Taodeas and House Macad.
Geography: Ma’amore Maug is a spur of the Tuton Maug extending northeast about 50 miles into the eastern plains of Noldrune. Most of the land is claimed by the Dwarves of Clan Ma’armore who maintain their mines underground and settlements on the surface. Caer Granite, the capital of the Viscounty, is on the western slopes of the hills facing Smuggler’s Pass. It is composed of a central keep looking over a small settlement surrounded by a curtain wall, pierced by a main gate, and several towers. A road winds downhill to the main north-south trails. Tunnels dive into the hills to connect to the mines and other settlements.
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