Friday, June 23, 2017

Map and Story Block 2

Good evening everyone,

Continuing our series developing a world a 5 mile square block at a time, we bring you:

Block 2


Scale: 1 square = 1/2 mile

Further south the Sparkling River runs adjacent to a forest known as the Gnutty Forest. It is named for one Alfred Gnutty who used to roam the forest handing out random nuts to travelers along the way. Those who refused to take one of these kindly offered nuts would receive a pelting of said nuts for a good few minutes.  Anyway, back to Gnutty forest, which does have a variety of nut trees in it.  There is also a species of willow tree that runs along the bank of the Sparkling River.  During a recent rain, one of these willow trees now has mostly fallen into the river revealing a crypt that was hidden underneath it.  No one knows how old the crypt is; but I hear that the Mayor of Westshire, along with some other dignitaries, are offering 50 gp for any adventurer brave enough to explore it.

Next Block: Continuing along the Sparkling River.

Text and map (c) 2017 Andrew and Heleen Durston
 

Monday, June 19, 2017

Map and Story Block 1

Good evening everyone,

Heleen (http://on-creating-games.blogspot.com/) and I are beginning a series of posts developing a world a 5 mile square block at a time. Heleen provides the initial inspiration. I draw a map and then Heleen will build a story of the world based on the map. Without further adieu, we bring you:

Block 1

Block-1-crop.jpg

Scale: 1 square = 1/2 mile

The Sparkling River runs through the town of Westshire and provides a variety of goods for its denizens.  Westshire isn’t large by any stretch of the imagination, though they do have their own church to the god of Time.  The area surrounding Westshire is filled with mostly farmers.  Westshire has a couple of docks that provide a place for travelers on river boats to make a pit stop. The docks are also used to bring the extra produce to bigger towns farther down the Sparkling River.

Next Block: Down the Sparkling River.

Text and map (c) 2017 Andrew and Heleen Durston


Monday, May 1, 2017

2017 One Page Dungeon Contest: One Day Journey

Todaty is the deadline for this year's One Page Dungeon Contest (https://www.dungeoncontest.com/ ) and I've finished (well as soon as I sent it off). Ended up calling it a One Day Journey.




Good luck to everyone who completes their entries by Monday (midnight GMT).

Saturday, April 29, 2017

2017 One Page Dungeon Contest - well the picture is done

Yep, tis nearing the deadline for this year's One Page Dungeon Contest (https://www.dungeoncontest.com/ ) and am sorta working towards entering ... At least I have the picture/map done and a tentative title "One Page Journey" (so in a way, am halfway to 2018 as well :) ) Good luck to everyone who completes their entries by Monday (midnight GMT if I recall correctly).

Saturday, March 18, 2017

Collaborative Dungeon 01 on Google+

Any map-makers out there looking for another collaborative project? Here in the - https://plus.google.com/u/0/communities/112673495692010443852 - Collaborative Dungeon 01 we're building a dungeon out of 10 sq x 10 sq tiles (5 foot squares, 50 x 50). Join us!
Attached are a couple samples of my work - my first and most recent squares (full sized version before cropping).

The process is simple and fun. Pick a square on the map of completed tiles adjacent to 1 or more completed maps. Check those maps for crossover tunnels (natural or man-made) or  water or other features. Create your map and submit to the Google share.

So far we have 2-3 dozen maps in an area that will hold 70-100 or so.


Wednesday, December 28, 2016

Exquisite Corpse Dungeon #4

Happy Holidays everyone,

Over the past couple of months I was a participant in the 4th of Rodger Thorm's Exquisite Corpse Dungeon mapping projects, where in a group of cartographers create their own map (this time 4 inches by 12 inches) based on a silver showing the connections to the map that came before. Lots of fun and a mapping project that is just my speed.

I also contributed to the 2nd - https://rthorm.wordpress.com/2015/10/23/the-exquisite-corpse-dungeon-2/ - which featured smaller maps but a higher # in a 2 column format (the final version an enormous 18 inches by 48 inches)!

For those interested, my original map was in color and is attached to this post.

Monday, October 10, 2016

Exquisite Corpse Dungeon #4

Good Evening all (and sundry on a Monday),

Just finished my portion of the latest Exquisite Corpse Dungeon (see - https://rthorm.wordpress.com/2016/08/19/call-for-participants-exquisite-corpse-dungeon-4/ - for all details and background) and thought I would share it here.

Between the roots of evil is a section of the Underdark where a massive tree, in the skies above, sends its massive roots deep into the earth, splitting stone asunder, in search of liquid nutrients (water, magic, etc.). The growth and gradual movement of the roots has created hollows and passageways underground, potentially home to any number of creatures, humanoid or otherwise.

On the left side is a railroad spur of a mining concern which was abandoned years ago when the roots made the tunnels unstable and prone to collapse.