Wednesday, April 30, 2014

2014 One Page Dungeon Contest entry

Monday, April 28, 2014

Micro Map Monday 4-28-2014

















The Hidden Tower pt. 7
In Holsfrin's Digs - several hundred feet from a barrier, past several short side tunnels,  the miner-made tunnel intersects with a natural hollow in the volcanic rock. The far wall of the chamber is the white and red stone of a tower swallowed by the mud, rock and lava of a  great eruption. A narrow window marks the center of the wall. The miners widened the opening with picks so that they could climb into the building and explore.

Cellar (level 3 down) - the Chamber of Jade
The Wizard's workshop reachable only by spell or by the ladder from in the level above. After freezing his minions in jade, the Wizard retreated to his laboratory and filled most of the floor with the solid magic. As the miners chipped away at the stone, removing items sealed within, the Wizard stirred in his slumber and reached out with his mind to wake his minions above. The Kav drove the miners out of the tower.

The central dias contains the Wizard's cairn. The walls are lined with closets and storerooms. The wall on the south-east corner has a concealed door (DC25) leading to a solid locked metal door (DC30) that opens to the Wizard's vault. (A creature, digging through from the other side, may or may not be present.)

1 square = 5 foot,  approx. 10 foot high ceilings

Tuesday, April 15, 2014

Micro Map Monday 4-14-2014


In Holsfrin's Digs - several hundred feet from a barrier, past several short side tunnels,  the miner-made tunnel intersects with a natural hollow in the volcanic rock. The far wall of the chamber is the white and red stone of a tower swallowed by the mud, rock and lava of a  great eruption. A narrow window marks the center of the wall. The miners widened the opening with picks so that they could climb into the building and explore.

Tower Level Down 1 - (Bottom map) The first level down appears to be a mix of store rooms and workshops. They were hastily emptied to house the stasis chambers of the Wizard's Kav. Stone cairns line the walls of the rooms. Scattered across the floors are fragments of the chamber lids and the magical jade poured inside. Smears of blood (DC15 to spot) suggest captured miners were dragged here as well as either food for awoken Kav or to be converted to serve the Wizard as new servants.

1 square = 5 foot,  approx. 10 foot high ceilings
(Note: Top map is a revision of the main level.)