Settlements and Sites of the Four City-States #237
August 26th, 2023
Name: Deep Dive on a Site of Interest: Feystone: The Last Source – Part 6
Location: Deep in Feystone Woods west of the City-State of Carasta
Population (approx.): 150-200
Brief: Beyond the watch tower, the path through the village about the Last Source curves around the deep blue waters of the central pond. The Halls of Crafting, four buildings of similar size and style, but different purposes, are next encountered. As the many crafters, who reside in the village, are masters of their craft their excess wares, above and beyond what is required to support the settlement, are quietly exported and sold through the Feywood and beyond. It took many years of careful negotiation for trusted members of the Merchants Guild to be granted access to the works of the artisans.
Giar, 306, Brownie is the cobbler for all people living near the Last Source. He is tiny and spindly. He has curly, light brown hair and startling blue eyes. Giar has a winsome personality and always looks for ways to make people smile. He wears long cloth pants, a plain shirt, and a dark brown jacket. Giar wears a tool belt containing various tools used in shoe-making. He carries no weapons, even though he will defend his family with his last breath.
Giar is a skilled cobbler and the leader of his whole family of cobblers. He prefers working with only a few people around the Last Source. Giar's family has worked with a human family, the McStanishes, to sell his shoes and take orders for over a century. To make an order, Cutter McStanish, or one of his family members, measures the feet of the person needing shoes. Cutter gives the order to Giar, and the shoes are ready a few days later. Payment in the form of various food delicacies is expected when the shoes are ready.
Giar and his family live in a few tiny houses behind the McStanish's house. Giar is thrilled with his work and his life. He is married to Sil, 288, Brownie, and they have many children and grandchildren. Almost the entire family makes shoes. Others care for the children and keep the rest of the family going. Everyone benefits from the relationships, so Giar hopes to keep things going for another hundred years.
Geography: The Halls of Crafting (location 3 see #232) are four two-story buildings in an arc each about 20 foot wide and 80 feet deep. Cutter McStanish and the Brownies work out of the third building (from west to east). Cutter’s has a small work area where he takes measurements and displays finished and sample shoes. Giar and his fellow cobblers took over the attic centuries ago, their tiny hammers can be faintly heard when the other crafters have retired for the night.
The residence cottages (location 7 see #232) are west of the Ancient Tower (#234). Clan McStanish’s home is slightly larger than the rest due to the clustered structures of “brownie town” against the back wall. No one is quite sure how the brownies get from their homes to their workshop and back again because the tiny folk are rarely seen or heard.