Settlements and Sites of the Four City-States #111
April 21st, 2023
Location: Tuton Maug range where the East Spur begins
Population (approx.): 300-400 (varies)
Brief: Ask about the Smuggler’s Way (#5) in Outcrop and you’ll be told there ain’t no such thing (and then the locals will shun you for the rest of your short time in the village). Whether Outcrop is the beginning of Smuggler’s Way or not, the village has little interest in the affairs of Noldrune in general. Outcrop keeps to itself and likes it that way. Established by Dwarves at an old minehead centuries ago, the village sustains itself by a little bit of this (mining, hunting, farming) and that (gambling, smuggling, banditry). Outcrop is small enough that the Royal Houses and the NSS take little interest in the ne’er-do-wells and reprobates who make up the bulk of the village’s population. So, it is a good place to hide and keep to yourself. Outcrop does get its share of unusual visitors such as a resident magician (some say Demonologist) “studying” the underground creatures to the north at the Fanlau Slopes (#40).
Geography: Outcrop sits on the north slope of the beginning of the East Spur of the Tuton Maug range. The village is built both inside and outside of an old Dwarven mine. A stone and wooden palisade, lots of brush and some stunted trees block the view of Outcrop until one is almost at the front gate. Within is a motley collection of buildings serving multiple functions (residence, store, warehouse, tavern) at the same time. The underground tunnels of the mine go for miles in all directions including a well-travelled route that exits about 8 miles southwest on the southern slopes coincidentally near where the Smuggler’s Way begins.