Settlements and Sites of the Four City-States
Jan 6th 2023
Name: Haldwen’s Folly
Location: Too many (as it turned out) miles south of the border between Noldrune and Taodeas.
Population (approx.): None known (rumored to be haunted)
Brief: In the fall of the Ta’arnan Empire, a loose collection of various Nobles gathered, plotted, fought and reconciled in efforts to redefine the lands freed from the yoke of the Empire into new City-States. The border between Noldrune and Taodeas was fluid for many years. In 80 FC, Count Haldwen took it upon himself, against the advice of others, to try to define the border for both sides. He took his family, retainers and troops into the pass between Lanu Maug and Tuton Maug, and built a fortified manor house on the eastern slopes of the Lanu Maug. When complete he then began to build a wall and a series of mileforts across the pass. The Taodean Clans looked on with indifference until around 83 FC when Haldwen Troops attempted to collect a toll for crossing the border from a Taodean caravan. Taodeas took notice, and since Noldrune was indifferent to Haldwen’s actions, Taodean cavalry were dispatched, attacked and wiped out most of House Haldwen.
Geography: Four centuries later the only thing that remains of Haldwen’s Folly is the ruins of the original manor house in the foothills of Lanu Maug. The stone and sites of the walls and mileforts have been repurposed, buried or re-occupied and turned into village halls or chapels. The manor house ruins, wooden portions long burned or rotted away, consist of a number of worn stone walls marking various chambers and outbuildings. Some floors open into empty chambers and cellars underneath.