Settlements and Sites of the Four City-States #124
May 4th, 2023
Name: Haldwen’s Gift
Location: Western slopes of the Tuton Maug near the border with Noldrune
Population (approx.): 370 (including surrounding farmsteads)
Brief: Centuries ago, Taodean cavalry destroyed most of House Haldwen’s ill-advised settlements (#6) on Taodeas’ land and drove the survivors north across the border into Noldrune. The eastern-most milefort of the chain was abandoned and left relatively intact. A small group of tribesfolk moved into the stone building and turned it into the village center of a new settlement named Haldwen’s Gift. The milefort, set upon a small hilltop, was quickly surrounded by wooden and stone buildings, and those were surrounded by a wooden palisade pierced by 2 gates. Haldwen’s Gift has persisted, through plenty and famine, to this very day, supporting hunters and miners in the hills and protecting farmers on the slopes below.
Geography: Haldwen’s Gift sits on a small hilltop in the western foothills of Tuton Maug about 10 miles south of the border with Noldrune. The village hall, once a Haldwen fort, has a good view of the plains to the west and on a clear day one can see the highway connecting the 2 City-States. Typical of local settlements, the village is ruled by a collection of Tribal elders from local Tribes. A small chapel to the local Gods sits nearby. Two Inns, a tavern, a general store, a tinker, a leatherworker and a blacksmith surround the hall and church. Outside of the wooden wall is a boarding house, residences, two stables and a caravan field. Trade is mundane except for the rare times a hunter or miner finds something unusual in the hills or a travelling merchant arrives from Crossroads (#54) to the south.