Settlements and Sites of the Four City-States #58
Feb 27th 2023
Name: The Clockwork Ruins
Location: A small island off the coast of the Narrows west of Feystone Woods
Population (approx.): None known
Brief: As long as they served the Empire, the Ta’arnans rarely paid much attention to the numerous cliques and covens of magicians and artificers scattered about the lands except to roll their eyes at either strange presentations of inevitably failing experiments or requests for more funds (“for the Glory of the Empire” most were prefaced). One particular group of alchemists, fascinated by automata and gearcraft, took over a small island almost 800 years ago. They covered it with factories, workshops, scaffolding about and frameworks supporting inexplicable great machines. Strange sounds, lights and smells radiated outward, driving the fish away from the shore and the fauna into the nearby Elven woods. 2 centuries later, there was a pulse of magics and a great rumble of the earth followed by the sound of collapsing machinery and the island fell silent. The few locals about said as far as they know, nobody escaped the island.
Geography: The Clockwork Ruins cover a small island, four to five square miles in area, several miles off the coast of the Narrows. From the shores, one can only see a distant tangle of vast rusting metal structures entwined by strange and perhaps Corrupt grasses, bushes and vines. When the wind comes from the west, strange almost musical sounds can be heard. At night, ghostly lights flicker in the center of the larger buildings.
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