Into the Woods 2: Treebound Crossroads
One unique feature of the land is its location at a crossroads deep in the woods,
where some forest creatures have made their pathways. Here, where a path winds
through a ravine, a fallen tree has created a game trail above. Foes may lie in wait
in the shadows underneath or conceal themselves by lying flat on the trunk above.
Wartarm,37, Goblin, is a crafty fellow who runs a gang of Goblin thieves called
The Bane. He is tall, has a sloped forehead, and yellowed, pointy teeth. He has
yellow-orange skin and a broad nose. His red eyes dart around nervously, and
he has a scar on his left arm. Wartarm has long black hair that he has tied in a
bun with some thin vines. He wears dark leather armor, but pieces have fallen
into disrepair. His weapons of choice are a pair of daggers that detect nearby
Hobgoblins. His favorite item is an old, broken music box. The box no longer plays
a complete song, but he likes the sounds it makes.
The Bane have a run-down campsite just beyond the southeast corner of
the map. Wartarm has a few of his gang out hunting for food every day. He also
has a scout set up on either end of the north-south road. The scouts will notify
him when travelers are coming along that road. He then sets up an ambush with
himself and one other goblin, who will pounce down on the folk who dare to cross
into their territory. The rest of his gang emerged from their hiding spot along the
main road and swarmed their prey. This setup has worked well for the gang the
last three times. Wartarm is beginning to wonder if they should move before the
King’s Guard hunts them down.
Wartarm has a family back at the campsite. His wife, Gir, 32, a Goblin, takes
care of their two children, Lousehead, 7, and Quek, 3. They live in the largest
tent and have a variety of spoils from their successful thieving runs. Wartarm
hangs around with his second-in-command, Oafknuckle, a 30-year-old Goblin.
The two enjoy talking over strategies and drinking ale when they can get it.
(c) 2014 and 2025 Heleen and Andrew Durston
No comments:
Post a Comment